Monday, October 26, 2009

Unit 121 - 3D Animation - Research Project Part 1

Applications of 3D:


Recently, 3-Dimensional graphics have been utilised and manipulated in order to create visuals for a wide variety of applications and media. This has proven to be a very effective method of presenting visual representations from and to companies and organisations with minimal time, resources and money used.

Some examples of applications of 3D are:

- Product Design:











The use of 3D modelling programs such as Carrara, Maya or 3D Studio Max has allowed designers to create prototypes of products they have designed without needing to create a physical prototype for visual representations. This is highly effective for companies as it saves a lot of time creating a physical model, and also saves money due to not needing to source materials or equipment to form the model. The creator and client have ability to view the product from all angles, choose and alter textures easily, edit the shape and colour of the product and the possiblity of seeing it animated (depending on the product's functions), all without needing to physically craft the design.


- Animations, TV and Film:

The use of 3D modelling and animation has proven highly successful in terms of creating animations, which can be used for various forms of media, such as short films, commerial animations (which relates to product design), informative media (for education, health and safety etc.), TV (children's programmes, documentaries, education, advertising), film (special effects, CG film, character design) and interactive media (video games, website design, online games). Models and environments are created to depict situations that are appropriate for the target audience, and the developers can create reactions in interactive media, such as characters picking up a weapon in a game after a user presses a specific button.


- Training, Simulation and Engineering:

3D is playing a huge part in training people of varying careers nowadays using simulations to help create an interactive environment in which a person can be tested without needing to take them out into their field of work, which saves time and money. This can help the person assess the situation without too much worry of consequences of failure, which could cause unnecessary stress and possibly put the trainees and instructors in danger.
An environment would be created in a 3D program that trainees could be submersed into (usually by use of a separate room or cubicle with a screen displaying the graphics), and allowed them to interact with the environment to make the right choices in order to complete their training appropriately.

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