Tuesday, June 22, 2010

Unit 5 - New Media 1

Nowadays, most art seems to revolve around the digital world, introducing 3-Dimensional art and video games to the 20th and 21st Century. Digital art constantly improves with the advancement of technology, and in the current market of design, fresh, crisp new ideas are vital to good design business.

Video Games:














Kingdom Hearts, created in 2002, was a combination of the art of Squaresoft's Final Fantasy series and Disney, bringing their styles together for a highly influencial game series. Almost 10 years old, these graphics and textures were highly advanced for their time, despite not being completely smooth and well-shaped. The ground textures were flat, with an image displayed on the floor to create a somewhat realistic-seeming ground for the time.
















Kingdom Hearts 2, created 3 years later, was a huge improvement in terms of both gameplay and graphics. Textures were smoother and more realistic, shapes of the characters and scenery were improved, and the overall aesthetic was improved, making the second game of the series a lot more appealing to the public. Considering this game was released only 3 years after the first, there has been a vast improvement, which meant that technology had already advanced to make the game better.








The newest release of the Kingdom Hearts series, Birth by Sleep, was created in 2010, 5 years after the second game. In this time, once again, game engines and modeling programs have advanced even further, allowing the creators to be as creative as physically possible with little constraints in terms of texture, shape and ability for movement and interactivity.

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